Getting Freaky With TB Equalizer Pro: A Plugin Review
In this video, we review ToneBoosters' Equalizer Pro plugin and utilize its unique 64-channel processing capability for generalized mid-side processing in immersive audio production.
Why Dolby Atmos Music at Home Is Always Worse Than in the Studio (No Matter What)
In this video I discuss the surprising truth about why your Dolby Atmos home setup, regardless of cost, can't match the Atmos studio experience due to little-known technical limitations in the delivery format.
Mastering Atmos Objects: The Smartphone Technique You Need to Know
In this video, I demonstrate how to use Sound Particles Space Controller with a smartphone to pan Dolby Atmos objects in Pro Tools, offering a unique and intuitive method for three-dimensional audio positioning despite some workflow limitations.
Digital Media Expert Reacts: Colt Capperrune's First Atmos Mix Video
In this reaction video, I analyze Colt Capperrune's video about his first Dolby Atmos mix, discussing key aspects of Atmos production, the importance of headphone optimization, and the challenges of creating immersive audio experiences for both studio and consumer environments.
Sound Particles InDelay: The Swiss Army Knife of Delay Plugins?
In this video, I review Sound Particles' InDelay plugin, showcasing its innovative features for both stereo and immersive audio production, while also discussing its strengths and potential areas for improvement.
Pro Tools Dolby Atmos Tutorial, Part 2: Working With the External Renderer
This video provides a comprehensive guide on using the external Dolby Atmos renderer with Pro Tools, covering two different methods of implementation, setup processes, exporting, and working with re-renders.
Pro Tools Dolby Atmos Tutorial, Part 1: From Stereo to 3D Sound in Minutes
This tutorial provides a comprehensive walkthrough on setting up and using the internal Dolby Atmos renderer in Pro Tools, covering everything from basic configuration to advanced features like track presets, live re-renders, and working with master files.
Why This Powerful Audio Tool Might Be Overkill for You
In this video, we explore AudioMovers' Omnibus 3 and its integration with Dolby Atmos and binaural rendering, revealing why this powerful tool might be overkill for many users' audio workflows.
Top 20 DAWs for Dolby Atmos: Ultimate Tier List 2024
In this video, we compare and rank 20 popular Digital Audio Workstations based on their Dolby Atmos capabilities, providing insights for both professionals and hobbyists looking to dive into spatial audio production.
Finally! A New Approach to Dolby Atmos Mastering
In this video, we explore the Fiedler Audio Mastering Console for Dolby Atmos, a standalone tool that allows users to easily remaster Dolby Atmos master files using the Gravitas dynamics processing module for tasks such as adding sidechain compression without the need for a digital audio workstation.
Lumina Delay: The Best Immersive Delay Plugin?
In this video, we explore the features and quirks of Lumina Delay, an affordable and intuitive multi-tap delay plugin from Mountain Road DSP that can handle immersive audio formats up to 7.1.4.
More Immersive Maschine Madness
In this video, we explore the integration of Fiedler Audio's SpaceLab and Gravitas plugins with our Dolby Atmos Maschine setup, creating immersive reverbs and dynamic sidechaining effects that showcase the endless creative possibilities of this powerful combination.
Let's Create a Dolby Atmos Maschine
In this video, we explore the surprisingly easy and cost-effective process of producing Dolby Atmos within the Native Instruments Maschine ecosystem using the Fiedler Audio Dolby Atmos Composer plugin.
Multichannel Side-Chaining With Gravitas
In this video, I demonstrate how Fiedler Audio's Gravitas plugin can be used to sidechain a 16-channel third-order ambisonics track with another 16-channel third-order ambisonics track, showcasing its unique capabilities and versatility in creative audio processing.
Fiedler Audio Gravitas Review
In this video I explore Fiedler Audio's new plugin, Gravitas, showcasing its unique approach to dynamics processing, particularly for multichannel audio and Dolby Atmos.
Two Spatial Audio Features Of Mixbus 10
In this video I explore Harrison Mixbus 10's post-fader inserts and its groundbreaking Dolby Atmos implementation on Linux.
Apple Spatial Audio Monitoring in Mixbus 10
This video demonstrates an advanced routing setup for using Dolby Atmos in Harrison Mixbus 10 within a stereo mixing environment, utilizing Ginger Audio's GroundControl Sphere and Apple Spatial Audio Monitoring with AirPods to seamlessly switch between immersive 7.1.4, binaural, and stereo outputs.
Dolby Atmos in Mixbus 10
Harrison Mixbus 10's straightforward implementation of Dolby Atmos allows users to easily convert their stereo projects into immersive audio mixes, making it an attractive option for those looking to create Dolby Atmos content without the complexity found in other digital audio workstations.
How About Apple Spatial Audio on Windows?
In this Q&A video, I tackle a range of viewer questions about spatial audio, binaural rendering, room correction, and the challenges of creating personalized HRTFs.
Two New Ways of Rendering Apple Spatial Binaural Audio
In this video, I explore the latest developments in using Apple Spatial Binaural Rendering for Dolby Atmos production workflows, demonstrating how to set up immersive 3D audio experiences in Studio One and Ableton Live using native support and the updated Audiomover's Binaural Rendering plugin.